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magic islands in space

Thirty seconds and counting. Astronauts report it feels good. T minus 25 seconds. Twenty seconds and counting. T minus 15 seconds, guidance is internal. 12, 11, 10, 9 ... ignition sequence start ... 6, 5, 4, 3, 2, 1, 0 ... All engines running. Liftoff! We have a liftoff ... 32 minutes past the hour, liftoff on Apollo 11... Commentator, Apollo 11 Launch, 16 July 1969

When my sister and I were small, Gran gave us an old record player and a box of 45"s. We were little. We didn't appreciate the retro chic of the all-in-one player or the value of the original Beatles singles. What stood out was a recording condensing the first lunar landing into 6 glorious minutes. We listened to that record over and over. We can still, and often do, receite the key moments of JFK"s famous speech. We remained unsure as to why Rice play Texas, but were grateful that they chose to go to the moon - if slightly sad they'd chosen that decade and not waited for the next one.

And so began a lifelong obsession with the Apollo 11 programme. It thrills me still. The infectious optimism. The calm courage. The application of technology. And the Kodachrome saturated aesthetic.

It was a huge privilege to be invited by More Music to work alongside Ben McCabe and Anni Tracy to develop Magic Islands In Space for Light Up Lancaster 2020 as part of Lancaster Arts" intergenerational research project All Together which asks:

  • what does it mean to make artworks that can reach audiences of all generations?
  • what excites a two year old and perhaps a ninety five year old at the same time?
  • what artworks can reach all of us together and can we share something meaningful as part of the experience?/li>

Magic Islands In Space was a further development of a considerable amount of work already done by Ben and Anni on the Magic Islands concept. This commission comprised two elements - a daytime early years show and an installation to be explored by evening visitors to Light Night. Working intially at More Music and later at The Storey, we developed a playful, immersive, interactive sound and light experience of Apollo era aesthetic. Shadows, prisms and contact mics invited visitors of all ages to explore the space, at the center of which lay the Star Harp - a shared instrument exploring the resonance of the constellations and music of the galaxy.

e:dboultbee@gmail.com t:+44 (0) 774 884 7029

site design by David Boultbee ©2013


we are BREAD art

We create unexpected encounters which gently ask you to slow down, stop for a moment and take in your surroundings in the hope that you'll notice something new.

We are artists, makers and creative thinkers, with strong social focus, inspired by spaces and the public realm. We use light, sound and interactive technologies to create the unexpected and seemingly impossible.

We create original and engaging works - multi-sensory experiences, often integrating visual, audible and interactive elements, that invite discovery, develop a sense of place, and encourage audience interactivity with both the work and each other.

We have wide expertise. We develop exciting and ambitious projects. Our creative thinking is backed by the experience to deliver. We work across varied locations, indoors and out, in harsh environments and on sensitive sites.

Our work ranges from community consultation and design and build for the public realm to bespoke creative technology development for private projects. Clients include local authorities, arts organisations, national museums and international companies.

Access to art and creativity is empowering. It engenders a feeling of having a voice, develops a profound sense of identity, ownership of and belonging to the places where we live, and provides a forum from which to explore our own surroundings and links to others.

BREAD delivered its first project in 2009 and is led by David Boultbee

e:david@breadart.co.uk t:+44 (0) 774 884 7029

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